Building Your First Simple Animation
- Make sure the camera is selected.
- Press the N KEY.
- This pops up a menu.

- You need to change the values to match the values in the next picture.
Click at the beginning of the number so you can input your own numbers.

- Right click on the cube so it is selected.
- Go into edit mode. (I didn't tell you how to go
into edit mode. By this time you should know how to go into edit mode.)
- Your cube should become selected. Press the A KEY to deselect all
vertices.
- Go into top view. (I didn't tell you how to go
into top view. By this time you should know how to go into top view.)
- Change to Face Select mode with a limit selection button also selected.

- Rotate your view a little by pressing the MMB and moving your mouse.
Right click on the face.

- Rotate your view back to the other face by pressing the MMB and moving
your mouse. Hold the Shift KEY and select the other face.

- Press the Delete KEY. Click faces.

- Here is what you should now have.

- Go back to vertex select mode with limit selection off.

- Go back to top view.
- Repeat the A KEY (deselect all), B KEY (box select), and E KEY
(extrude). You are going to create a simple maze.
Hold the Ctrl KEY when you extrude.






- Continue around until you have something like this. Please note
that I did not connect the maze where it starts and finishes.
